Monster Name | Short Description |
Bevar Asp | A deformed child of dragons, 40 feet long, a giant anaconda whose bites inspire lust, fear, or envy. |
Bless'd Blood Worms | Irradiated worms that feast on dragon's blood and can infect men. |
Bless'd Komodo | Massive drakes whose bites ensure certain death if not treated within 10 days. They stalk their prey after biting. |
Burned Widow | Dragon Wives who have been corrupted by radiation and grief. |
Cipactli | A massive reptilian creature with fanged mouths for joints. |
Consort | A soul reincarnated by Tiamat to serve her needs. |
Direwolf | Irradiated wolves that are hyper intelligent and hyper aggressive. |
Dragon | Winged aliens that hatched from the moon and irradiated the world. |
Ghul Drake | A smaller drake that pretends to be dead in order to ambush prey. |
Hyena Ka | A hyena given human form by Tiamat and sent to the City to sabotage it. |
Hyena, Spotted | Irradiated hyenas that have the intelligence of man. |
Ifriti | A spirit of fire that grants wishes to the dead and dying. |
Irradiated Soul | The spirit of a human who died from radiance, left sorrowful and in pain. |
Kobold | Draconic humanoids born from a dragon's corpse. |
Old Dragon Slayer | Wanderers who seek to kill dragons and dragon wives in their own ways. |
Old Opal King | Flaming spirits of ancient kings that once served the gods. |
Old Opal Wraith | Flaming spirits of heroes that once served their kings. |
Pilgrim | Men possessed by flaming spirits who wander the Ashpits looking to give their possessors a proper burial. |
Radiant Saint | Powerful consorts who have greatly influenced armageddon. |
Soot Shadow | The lonely souls of those turned to ash by dragonfire. |
Tzitzimilti | Irradiated souls who drank starlight and now hunger for human flesh. |
Wyvern | A type of drake who does not breathe fire, can fly, and has a poison stinger. |
And some random encounters. Roll d20 if you just need a day encounter. Reroll anything over 65 if you just need a night encounter.
- 1d4 Ghul Drakes
- A lone direwolf
- d12 Irradiated Souls, unmoving and weeping
- Collapsed building covered in d20 Soot Shadows
- D6 gatherers. 5-in-6 chance one of them is infected with Bless’d Blood Worms.
- 50% chance of Gatherer vs Direwolf. Either is chased by d4 Bless’d Komodos
- Old Dragon Slayer, roll d6 for Order
- Helioscribe burning picture of dead dragon
- D4 Tzitzimitli
- Lone traveler. 3-in-6 chance of being a Hyena Ka
- Burned Widow
- D4 Bevar Asps, led by a Burned Widow
- 2d12 Kobolds
- Cipactli, accompanied by d4 Bevar Asps
- D4 Wyverns
- Pack of 4d20 Spotted Hyena
- Dragon Wife
- Radiant Saint, accompanied by d20 Consorts, d20 Ghul Drakes, and d20 Bless’d Komodo
- Dead Dragon being pulled back to the City by 40 laborers
- Live dragon. Roll for age.
21-25: Make an Environ Action
26-30: Make an Environ Move + Roll a Creature
31-36: Environ Specific Creature
37-40: Player's exert selves while traveling, drink/eat or lose 2 hp every hour
41-45: Roll 2d20, keep numbers separate - creatures are in confrontation, roll on confrontation table
46-50: Radiance River, Aurora, Lake, or Waterfall - Save vs Poison or increase radiance by 1
51-65 only happen at night, no encounters otherwise
- Pack of 2d8 direwolves, led by God Drinker
- Pack of 4d100 Hyena, led by Moon Riser
- 6 Radiant Saints meeting in secret
- D4 sleeping Dragon Wives
- 2d10 Ghul Drakes
- 2d12 Tzitzimitli, led by Itzpapalotl
- An Ifriti leading a train of 2d20 Pilgrims
- A lone, half-dead traveler. 2-in-6 chance of being a Foreigner, a Hyena Ka, or a Pilgrim
- A bonfire with a 5-in-6 chance of summoning an 2d4 Old Opal Wraiths
- A dragon wife pyre with a 3-in-6 chance of summoning an Old Opal King
- A bonfire summoning random ghosts, and 2d4 Gatherers asking them questions
- Cipactli, asleep
- An Oracle Lich performing bloodletting on themselves
- Half-buried library covered in 5d100 soot shadows
- A torch, lantern, candle, or bonfire goes out and cannot be relit
66-70 for sleeping player's, no encounter otherwise
- D12 blood worms attempt to infest a player at random.
- D8 Hyena will wait sneak into camp, steal food, and then ambush party when they awake
- D6 Consorts begin tracking the party; will kidnap a random character in the night as they sleep
- Random player will be possessed and need to make Save vs Magic or become a pilgrim
- Party is sleeping ontop of a sleeping, buried dragon
71-75 are for when the player's enter into an uncharted territory
- Dead Dragon Wife, killed via sacrificial heart removal
- Blood and soot stained altar for sacrfiice
- Clutch of dragon eggs
- Remains of a destroyed Gatherer camp. Various artefacts and supplies scattered around
- Shattered moon fragment. Signs of life cover one half of it.
76-99: No encounter
00. Ereshteteo, Goddess of Annihilation
00. Ereshteteo, Goddess of Annihilation
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